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04. Marsh Cave

This is your first large dungeon.

0401. Path to Marsh Cave
0401. Path to Marsh Cave

Bestiary checklist:

Marsh Cave - B1, B2

Note: you probably want to grind your level a little here because the monsters in the dungeon hit hard. Use Sleep Bag or Tent to heal outside if needed.

0402. Marsh Cave - B1, B2
0402. Marsh Cave - B1, B2

Marsh Cave - B2-A

Go top first and enter the F2-A (B). There, you'll find 3 items:

  • (C-007) Dagger: Top-right room.
  • (C-008) 1180 gil: Top-left room.
  • (C-009) Potion: Bottom room, left chest.
  • (C-010) 1120 gil: Bottom room, right chest.

Marsh Cave - B2-B

Backtrack to the previous floor, then go to the bottom room, proceed to F2-B (C).

  • (C-011) Potion: 1st bottom room from the left.
  • (C-012) Boardsword: 2nd bottom room from the left.
  • (C-013) Potion: 3rd bottom room from the left.

Enter the 4th room, then exit to the other side to F3.

Marsh Cave - F3

0403. Marsh Cave - F3
0403. Marsh Cave - F3

This level has 16 rooms, so I'll mark them as a grid (row, column).

  • (C-014) Phoenix Down: Room (1,1).
  • (C-015) 1045 gil: Room (1,4).
  • (C-016) Copper Armlet: Room (2,1).
  • (C-017) Cottage: Room (2,2) top chest.
  • (C-018) Potion: Room (2,2) bottom chest.
  • (C-019) 1135 gil: Room (3,3).
  • (C-020) Potion: Room (3,4).
  • (C-021) Crown (Boss): Room (3,2).

Boss: Psicodemon (x4)

  • These guys hit hard, if you lose to them, it means that your level is still low.
  • They are weak against "Thunder".

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