Classes
There are a total of 6 classes in this game. All of them can be upgraded making a total of 12.
- Fighter / Knight: A well-balanced class for physical attack, can equip a majority of equipment. When upgraded to a Knight, this class can learn low level white magic spells.
- Thief / Ninja: Good at speed and accuracy. Until it is upgraded to Ninja, Thief is not a really useful class. Ninja can equip most of the equipment and can low to mid-level black magic.
- Monk / Master: As a master of martial art, Monk is very strong in physical attack in early game. Although it lacks growth, especially, defensive stats and cannot use magic.
- Red Mage / Red Wizard: Is jack of all trade class. It can equip a majority of equipment, can learn some low to mid-level black and white magic.
- White Mage / White Wizard: The best class in term support, white mage can heal, revive, and provide various support the team.
- Black Mage / Black Wizard: This class specializes in dealing magic damage and can learn the highest level of black magic.
By default, your main party consists of "Fighter", "Thief", "White Mage", and "Black Mage". However, you can mix and match your party whatever class you like, make sure it makes sense. For example, 4 Black Belts don't really make any sense.
About Magic
You learn black and white magic by buying them from magic shops. Here are things you need to know:
- There are 8 levels of black and white magic. Each level has its own MP, cap at 9 MP each.
- MP is basically the number of times you can use the magic.
- There are 4 spells for each level, but you can only learn 3 magic spells. So you have to choose wisely what one spell you don't need for each level. I personally DON'T learn spells that can cure ailment status because you can also cure with items, because it is a waste of slot.
- Some equipment can be used to cast spells during a battle, you can read the description of the equipment if it mentions something like ".... that casts (spell) when used.". To use it, go to "Items", then select that equipment to use the magic.
- Some classes can learn magic too like Red Mage/Red Wizard can learn some of low to mid-level of black and white magic, Knight can learn basic white magic, and Ninja can learn basic black magic. See magic reference here for a full list of what they can learn.
Order
Character's position is very important too. The top 2 slots are more likely to be hit the most. By default, here is the composition:
- Slot 1: Fighter
- Slot 2: Thief
- Slot 3: White Mage
- Slot 4: Black Mage
Mages are squishy heroes, so you want to put them at the 2 bottom slots.
Viewing Bestiary
There are 2 ways you can view the bestiary list:
- From the main menu: "Main Menu" -> "Extra" -> "Bestiary".
- During gameplay: "Menu" -> "Configuration" -> "Bestiary".
While on bestiary list, you can press Y button (or Tab on keyboard to view monster locations on the map). It provides a nice visual on the map. Unknown monsters will be displayed as question marks so you cannot rely on the in-game bestiary list. You can view a full list of bestiary here to complete your achievement.
Game Tips
- Turn on/off "Encounters": this is an invaluable feature. I normally turn it on when I want to go through dungeon quickly.
- The new update includes a feature "Boost", it allows you to "EXP" and "Money" earn from battle. Just in case you don't want to spend time on grinding, this is your to-go setting.
- If you are stuck with bosses, it means that your level is low. Just grind a little bit and you'll be fine.
- Poison and Petrify ailment status do not wear off after the battle. So always stock up "Antidote" and "Gold Needle" as much as you can and use it to remove the poison after the battle.
Annotation (Important read)
Symbol | Example | What it means |
---|---|---|
Arrow | ---> | Direction or path. |
Dot Circle | O | Represent a chest. |
Diamond | ◊ | An object of interest, something you can interact with. |
Star | ☆ | Represent a boss. |
Uppercase Letter | (A) | Represent an "entrance" or "exit". Usually, you should follow the letter order (A) -> (B) etc. |
Square | □ | Represent a monster (you have to interact to initiate the fight) |
Checklist
IMPORTANT: I will only list monsters that are exclusively in the dungeons. The reason is that you probably encounter them already on the world map so it makes it less tedious for you to keep track of them. For the overworld monsters, check out bestiary list page.
Checklist Feature: I've made an interactive checklist so that it's easy to keep track of the monsters. Note, unregistered users can only keep track the list on the current page, while registered users can save the progress of the checklist across pages.