This is one of my longest project so far due to the lack of resources, many tests, and exploration of collectable items. The most important part is to streamline the guide and make it easy for players to use because after part 1 of the game, it kind of make players lost and confused, didn't know where to go. Some of the dungeons may need you to finish certain side quests to make it easier rather using traditional brute force like Final Fantasy games. This is why many complain about the game being difficult because you have to complete a certain quest or set up a specific item in order to beat a boss.
Game Mechanics
- This game is all about equipping the right quartz. Most of the bosses have their own gimmick that you have to figure out in order to be able to defeat them, some require specific elemental resistant quartz, some require a specific set up and unlock specific skills.
- Most of the side quests are optional, however, they are somewhat important to complete in this game because they often provide equipment/items for beating bosses, ultimate weapons, and even access to New Game+. So I highly recommend you don't skip them at all.
- Growth Map is another game mechanics where you're unlocking stats characters using SP. The good part is can you release SP can to unlock other skills depending on the situation. For example, fighting a specific boss requires specific skills.
Annotation
When giving direction, I'll use words like "left", "top/up", "right", "down/bottom" relative to what you see on the screen. While "west", "north", "east", "south" refer to the direction of map. So, you should be mindful when reading the direction, because during the game, camera changes to different angle a lot.
When using maps, I'll use the following annotations to make it easier to understand:
Annotation | Example | Description |
---|---|---|
Star | (B-01) | Boss. |
Uppercase Letter | (A) | Entrance/Exit to an area. |
Lowercase Letter | (a) | Object of interest within the current area. Usually, you have check them out in the order of the letters. |
Circle | (I-01) | Indicate items. Items should be picked up in order of the numbers. |
Diamond | (Q-01) | Quest and quest related items. |
Dash Arrow | - - -> | Indicate paths you should follow. |
Characters
There are a total of 8 characters, most of them have primary and secondary elemental skills (they deal more damage using their primary elemental skills). Table below is just a snapshot of the overall characters. I have a dedicated page for their skill list here.
Character | Elemental Skills (primary, secondary) | Role |
Leo | Fire, Lightning | Damage, Debuff |
Kina | Holy, Earth | Heal, Support |
Cheryl | Ice, Dark | Damage, Debuff |
Valrika | Dark, Ice | Damage, Debuff |
Zinikr | Earth, Holy | Tank, Damage |
Tank | Prickle | Lightning |
Ez | (Special crafting skills) | Support, Heal |
Tan | (He has strong physical attacks) | Damage, Solo |
Unlike traditional Final Fantasy games where elemental dominance is a circle, for example, Fire -> Ice -> Lightning -> Fire. In this game, elements are weak and strong against each other. Fire damage is strong against Ice elemental monsters, at the same time, Ice damage is strong against Fire elemental monsters.
- Fire <--> Ice
- Lightning <--> Earth
- Holy <--> Dark